How should i play gangplank




















So, when I said that I prefer mid, they agreed and they didn't ask any questions. Then when it was finally my turn to pick, I picked [[gangplank]] and Join or Log In. Join the leading League of Legends community. Create and share Champion Guides and Builds.

Login Social Login. Create Account Social Register. Gangplank The Saltwater Scourge. Patch Gangplank's Top Items. Gangplank's Top Items Essence Reaver. The Collector. Infinity Edge. Gangplank's Top Runes. Flash Teleport. Corrupting Potion. Stealth Ward.

Gangplank's Core Items. Boots 1 2 3. Gangplank's Luxury Items 1 2 3. Parrrley Q Q. Remove Scurvy W W. Powder Keg E E. Cannon Barrage R R. Flash Ignite. Counters powered by. CR is Counter Rating, which is a combination of multiple counter factors.

Counters shown are for Gangplank Gangplank Top. More Gangplank Counters. Best Against Gangplank CR. Cassiopeia Worst Against Gangplank CR. Heimerdinger Skin Release Wishlist Popularity Cost. Sailor Gangplank Legacy January 10, Wishlist. Classic Gangplank Original Wishlist. RP Cost Last Sale. Trial By Fire Gangplank's Passive. Every time a Powder Keg explodes, the cooldown for Trial by Fire resets and Gangplank gains its bonus movement speed. He is an ADC that is very strong in the early game, which makes him great at punishing picks like Gangplank.

Lucian 's mobility makes it very hard to hit your Powder Kegs on him, and his doubleshot passive allows him to destroy your barrels by hitting them twice very quickly before you can. Outtrading Lucian 's auto attacks are very difficult when you can only use your Q to counter.

He also has the ability to kite you and deal more damage in the early game. Avoid facing him early on and focus on scaling and getting as much farm as you can. Clear waves with your barrels and deal with him later in the game. These champions work well with Gangplank and should be considered being picked alongside him if possible. Here are some of the best synergies and how you can abuse them. Sejuani synergizes with Gangplank because her crowd control and hard engage ultimate allow Gangplank to easily follow up and hit crowd controlled enemies with his powder kegs and ultimate.

Having a tank on the same team as Gangplank is very useful as tanks make fights last long enough for him to get multiple powder kegs off on the enemy. If Sejuani decides to gank your lane, Gangplanks Q even counts as a melee attack and stacks up a Permafrost stun on the enemy. Working together will limit the enemy team's opportunity to dive your backline. Zac synergizes with Gangplank because, like Sejuani, his crowd control and engage makes great setup for Gangplank.

With his E, Elastic Slingshot, he can surprise enemies with very long range engages and lock them up giving GP the opportunity to line up his barrels to the target and burst them. His ultimate can also hold enemies down to a position where you cast your own ultimate for massive damage. Nautilus, and other hard engage supports like Leona, synergize with Gangplank because they can easily force fights around bot lane.

This is great for Gangplank because he can use his ultimate to follow up on their engage, even from the other side of the map. This can secure assists and even kills for Gangplank and his team, and can turn around fights that your team otherwise would've lost. Gangplank still has to be careful when playing out the laning phase in case of a gank by the enemy jungler , but the utility he provides the rest of the map is very beneficial for the rest of your team. These hard engage supports also help him by setting up his abilities in teamfights, just like Sejuani and Zac.

This is because top lane is a very isolated lane and you often need TP to get back to lane or to assist your team. Flash is invaluable on almost every champion to make plays and escapes. If you want to deal more damage to enemy champions with high health regeneration or have more kill pressure in lane, you can consider using Ignite and Flash.

T his rune build provides Gangplank the necessary sustain for his HP and mana in lane. This sustain ultimately aids him in getting to his core items faster and shredding enemies and turrets.

Grasp of the Undying makes his Q poke in lane much more potent, as his Q procs on hit effects and the Grasp proc is even stronger since it still counts as a melee hit even though his Q is a ranged ability. If you are dealing with tanks and some bruisers that you can beat in extended fights, you can consider using this rune setup instead.

With Conqueror, Triumph, Bloodline and Last Stand on the Precision tree and Taste of Blood and Ravenous Hunter as your secondary runes, this build can also sustain you while doing more damage in extended fights where you can get Conquerer stacked up. Taste of Blood works great with how Gangplank can Q lane opponents almost any time he wants for easy procs of the rune, and Ravenous Hunter gives him a bit more sustainability for his HP bar.

Start with Corrupting Potion as Gangplank needs more mana to continually harass with his Q in lane. The sustain from Corrupting Potion is invaluable to help you stay in lane longer, control the lane, and secure a solid first recall.

Make sure you use your Corrupting Potion whenever you're trading with your enemy to do a bit of bonus burn damage to them. Trinity Force is core on Gangplank because he loves every stat that this item gives. The sheen passive is fantastic to increase the damage of his Q and barrels, and complements his trading patterns. Because of this, Sheen should be the first component of Trinity Force you purchase. This item also helps to sustain your mana, which is very important for GP as he casts tons of spells.

His Q and barrels can also critically strike for massive damage, and the crit chance adds up with the other crit items that you will be building later. Infinity Edge is core on Gangplank to give him more critical chance and increase the damage of his critical strikes.

More crit damage is essential for GP when building for crit, because in addition to his auto attacks, his Q and E can also crit. Buy Mercury's Treads for the tenacity when the enemy team has a lot of crowd control or for the magic resistance when the enemy team is heavy on magic damage. Use Ninja Tabi when playing against heavy AD champions that rely on autoattacks, like marksmen or melee carries such as Fiora or Tryndamere.

If you want to have higher healing on your W while burning enemies with your abilities, you can build Liandry's Torment. The AP on this item increases the healing on your W and the damage of your R. The burn damage on Liandry's also does more damage to movement-impaired enemies, which works great with the slows from his R and E. If you are vulnerable to being bursted down by your enemies, you can build Sterak's Gage.

The stats benefit Gangplank, but the main purpose of this item is the health and passive. Consider buying Sterak's Gage when the rest of your build has other HP increasing items, which will make the shield bigger. A more offensive alternative to Sterak's Gage is Phantom Dancer. This item gives more offensive stats with its crit chance and attack speed than Sterak's Gage does, while filling a similar role to it.

The attack speed is particularly useful to keep fighting when your abilities are down. This shield is usually smaller than the shield that Sterak's Gage gives and only scales off of levels, but can still save you in a pinch. Note: do not buy Sterak's Gage and Phantom Dancer at the same time, because the cooldown on the Lifeline passive is shared between the two items, meaning that only one can go off.

Lord Dominik's Regard and even Morellonomicon can be very useful items to pick up if you need the grevious wounds passive agaisnt enemy teams with a lot of healing. If you to protect yourself against heavy AD compositions, you can build Randuin's Omen. This item gives you a lot of armor and health to deal with AD champions better. On top of the armor, it has a unique passive which reduces the damage of critical strikes against you. It has an active effect as well, which unleashes a wave around you that slows the movespeed of nearby enemies.

This can be used offensively to chase down enemies and secure kills, or defensively to help you and your team run away from bad fights. If magic damage mages are the biggest threat to you in game, you can build Spirit Visage.

This item offers more health, magic resist and health regeneration to GP. An example full build can consist of. Trial By Fire is an effective tool to burn enemies as well as escape them and chase them down when needed.

Whenever you destroy a powder keg, your passive is immediately refreshed. Abuse this to get your passive off as many times as possible in a fight. On activation, Gangplank fires his pistol at the target, doing physical damage and applying all on-hit effects. Gangplank abuses this ability the most in lane to constantly harass his lane opponent and stack up Grasp of the Undying. When forced to play defensively in lane, this ability can also be used to last hit minions.

His Q can also be used to blow up his powder kegs from range and amplify the damage done by them with his sheen procs. Every enemy; including monsters, minions, and champions last hit by his Q, grant Gangplank a small amount of bonus gold and Silver Serpents. This also applies to enemies killed by powder kegs that Gangplank explodes with his Q. Silver Serpents are a unique currency that only Gangplank can earn, which he spends on upgrades for his ultimate.

On activation, Remove Scurvy heals Gangplank for an increasing amount based on his missing health, and removes all crowd control affecting him. Remove Scurvy is a very powerful skill to master and can help you to get out of sticky situations when mastered.

This ability costs a lot of mana, so avoid using it just to sustain your HP whenever possible. It also has a long cooldown that many opponents can take advantage of to kill you. Mastery over the positioning, timing, and decision making around powder kegs makes the difference between good and great Gangplank players. On activation, Gangplank places down a powder keg at the target location. These barrels start out with three health which gradually ticks down to one HP. You can Q or autoattack barrels to reduce their HP, however, enemies can also attack barrels to reduce their HP or destroy them.

When you hit a barrel on one HP it explodes, dealing damage in an area around it which is amplified by on hit effects like Spellblade and can critically strike. Kegs with overlapping zones will connect, creating a chain that will blow up every keg in the chain if you activate one of them. In the early levels, focus on putting kegs in defensive positions to zone enemies and dissuade them from trading with you. Memorize how fast the barrels tick down so you can time it better than the enemy to get the last hit and explode them.

When you reach the mid game, powder kegs will be your main source of damage, allowing you to do massive AoE damage and crits. Spend some time in Practice Tool getting the timing of the barrels down to master Gangplank.

On activation, Gangplank calls on a barrage of cannon fire on the targeted area, damaging and slowing the enemies in the area.

Pay attention to the map and your team to assist your team in plays on the other side of the map. This ability can be upgraded throughout the game by spending Silver Serpents on three different unique upgrades that only Gangplank can purchase. Throughout the game, always keep in mind that you need to earn Silver Serpents to purchase upgrades for your ultimate. Any time Gangplank last hits a target with his Q, including any targets killed by kegs that he explodes with his Q, he earns Silver Serpents for every target killed.

This unique currency is spent on upgrades for Gangplanks ultimate. Aim to have your first upgrade purchased by the minute mark. Fire at Will increases the rate at which the cannons fire from your ultimate and should be the first upgrade that you purchase as it gives the most consistent increase in damage. Get Raise Morale second, which gives your team a large movement speed buff while inside the range of the ultimate.

This is very helpful to engage and disengage fights with your team. Because of the inconsistency of this upgrade with how hard it is to actually hit the damage, get this upgrade last. Q is your main source of damage early in the game and putting points into it increases the damage and makes your poke and trading more potent. Your E, Powder Keg, is your next priority skill to max after Q. This will help you wave clear better and earn more Silver Serpents along the way.

W, Remove Scurvy, should be maxed last. Level up your ultimate whenever possible on levels 6, 11, and A powerspike is a time when a champion reaches a level or builds an item that makes them a lot stronger than other champions in the game at that time. Gangplank powerspikes when he reaches level 3 and has unlocked all of his abilities to take control of lane. He also spikes upon completing his Trinity Force, especially if he is able to complete it early.

You can see the most recently updated guides on the browse guides page x. How I play Gangplank Updated on June 12, Guide Discussion More Gangplank Guides. Did this guide help you?

If so please give them a vote or leave a comment. You can even win prizes by doing so! I liked this Guide. I didn't like this Guide. Vote Comment. Comment Would you like to add a comment to your vote? Thank You! Runes: Resolve. Spells: Teleport. Ranked 64 in Top Lane.



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