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Heroes of the Storm. Nick D'Orazio. I asked Grubby about what makes someone good at Heroes of the Storm, whether or not the game is as "beginner friendly" as people think and what type of changes he would like to see in the game: Your career in professional gaming has been a long one. Does your current work streaming top level Heroes of the Storm and Warcraft 3 satisfy your competitive passion?

It's always been most important for me to have fun and try to improve myself, even when I am playing vs AI. Eventually, AI gets figured out but playing multiplayer has infinite possibilities. It's all really interesting, whether my stage of performance is on the podium, in front of a live crowd, or at home on Twitch in front of a digital live crowd.

What is the biggest misconception players have about winning a Heroes of the Storm game? That it is done by wanting to win. You have only so much control over the game.

True nirvana is reached once you release the need to win, focus on having fun, remain patient, take the long view, and play with heroes you find fun and comfortable. You'll start winning once you allow things to happen as they are. For example, Instead of thinking It's the real new deal. Do you think Heroes of the Storm is an easy game to learn? So, it's really easy to pick up, start playing, and having fun in. It's not easy to get really high rank in.

It's probably mechanically easier though I only have my Twitch chat's say so than at least DotA 2 for sure, probably League as well, but because we have maps instead of 1 map, it is definitely apparent that there is much that most people still don't know, when it comes to correct decision making. Also, with 90 heroes on 15 different maps, there are billions of permutations possible in draft on both sides, and that means knowing to do the right thing is not always easy, especially in random storm league games.

You have commentated many high level professional matches of Heroes of the Storm. What is the determining factor, in your opinion, of a champion level Heroes of the Storm team? Drafting is really key, and then teamwork.

It takes quite a long time and a good fit of team mates to be on the same page for all the things that need to be coordinated for which there is simply no time to discuss it at length. Fighting situations can rapidly change, so the call going into a fight can be very different from what the right thing to do is two seconds later.

Fights can go on for quite a bit, with a lot of weaving in and weaving out because of strong healing capacities of HotS heroes. Birthday 11th May. Nationality Netherlands. Hometown Nieuwegein. Aliases Grubby, 4K-Grubby. Former Teams 4Kings and Evil Geniuses. Other Interests Travelling.

Family He married his wife on May 10, Gaming Origins FollowGrubby has been playing video games since childhood, preferring strategy and RPG games over shooters. Professional Gaming In , someone in the online Warcraft community recommended that he tryout for a qualifier match. FollowGrubby Social. Gaming Setup. Evil Geniuses. MLG Spring Championship Hidden categories: Pages with dead links Pages with hard coded colors. Contact Us Send an email Chat with us Contact. This page was last edited on 31 July , at Licenses for other media varies.

Zotac Cup. InGame Warcraft Cup. Go4WC3 Cup. A1 1st. A1 Tier 1. World e-Sports Masters A2 2nd. BlizzCon



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