How many wards should a support buy




















If you are losing your lane, it means you are weaker. And weaker lanes are prime target for ganks, as they provide easy kills. By that time, you should be gathering with your team. Use any occasion when your are moving with your team to leave ward behind you.

Do small detour when necessary, but not too much. If you are playing support, ward is your first and your last item, it appears in the tab menu and in the statistics. My build uses gold items, so I buy the first element for it and 3 wards at start. Then I always try to buy ward when at the base at least 3 if I really need other item badly.

Don't delay buying wards or you won't. When you run out of ward, notify it. Refill when you can: 5 wards are gp. Edit march'13 : If you claim to be a good support, never go out of the fountain without ward. If you can't buy an item because you bought wards instead, it is perfectly normal!

Sightstone and ruby sightstone are two new items introduced buy the season 3. The latter is an upgrade of the former. Sightstone works by providing a self-replenishing stock of green ward.

You can keep a maximum of 4 wards 5 with ruby stone and put up a maximum of 2 live ward at a time 3 with ruby stone. Any subsequent ward placed after this maximum will automatically remove the oldest ward.

The item cost g. It is paying for itself after 3 recalls the pool is worth g of wards. This is huge! Furthermore, it provide more health points, making it a must have for any squishy support like Sona, Nami etc. Besides, it allow for more situational warding. Should you put a temporary ward somewhere, it will remove an old one, which should be less important at this time than the new one you set up. What does it cost you? Nothing but time. Vision ward are expensive, but they could be useful sometimes to uncover invisible heroes.

My view on this is : every invisible heroes tends to hide in bushes before going stealth, at least in early games to maximise stealth time , thus falling in our sight ward intel.

Furthermore, stealth is detected by towers. I honestly rarely use those wards. And they are outmatched by a good oracle late game. But should I use them, the placement differs from normal sight wards. Objective here is to cover the largest valuable area. This can be problematic on top and bot lanes, as we would be interested in covering bushes but that renders half the ward area useless.

Clairvoyance summoner spell is very useful. Use it every time you can. With a 55 cooldown reduce at 50 by Mystical Vision mastery, you can literally spam it. On early game, a well placed CV see picture should be able to reveal all bushes.

If you do not need CV on your lane, use it on other lanes. Try to know if teamates could use it, especially junglers. This is rarely useful with teamates because:. If you are only protecting your jungle, use it to cover your jungler from being gank before start. If you don't have CV, you can't get insight of what the enemy support is doing, including where she is warding.

Unwarding is then a mix of timing, knowledge and luck. Usually, you can get a good information by counting how long the enemy support is MIA. Short time means river bush, or that other point I don't really like. Long time means dragon. Warding is always a risky operation. Maybe someone is hiding in the bush.

There may be some case for which warding is more valuable than your life. In that case, be sure to put your ward! It's best to buy wards whenever you would normally go back to base.

It's common for junglers to gank at lvl 4 and sometimes 2 , so you need wards very early on in the game preferably the first time you go back. It's common for support characters to start with a ward. Vision wards are important early if there's an enemy champion who goes invis. They are also useful to check for other wards; a common tactic is to drop a vision ward at baron to check for enemy wards before killing him. Are you dealing with a stealth character like Twitch or Eve?

You'll probably want to have one active in lane to help prevent ganks. To a lesser extend these help in dealing with characters like Akali and Shaco.

Note that once you get out of laning, or if you are having to fight randomly all over the map, vision wards are far less useful because fights tend to spread out. If your team needs to be mobile and needs the detection, it's oracles time.

If you want to see if the enemy is doing warding. This is expensive and a waste of money if you are doing it all over the map. That said, it's useful at Baron and sometimes at Dragon. If any enemy wards show up, kill them and recoup some of the cost! Fade Time: 0. Notes: The ability and modifier are not displayed in-game. Observer Wards can now always be attacked by allied players if they are within the spawn areas of neutral creeps , regardless of the ward's current health.

Observer Wards can now always be attacked by the player who bought them, regardless of the ward's current health. Reduced vision radius from to Categories Items Shop items Add category. Cancel Save. Fan Feed 1 Heroes 2 Marci 3 Items. Universal Conquest Wiki. A form of half-sentient plant, often cultivated by apprentice wizards.

Active Plant. If you have a first-tier lane tower that is still up, likely your opponents will try to take it down to reduce the area of the map you can more easily control. Try to place wards on paths they may take to get to that tower. Additionally, when the dragon is about to spawn, make sure it is warded.

In the late game where carries have become incredibly powerful and can take down the dragon very quickly, it is essential that you place wards on the path to the dragon rather than in the dragon pit itself, as it may take too long to respond if you only ward the dragon pit itself. When taking down the baron, ward around the outside of the pit, as your enemies will almost always try to contest or steal it at the last minute.

Control wards can be especially useful when taking down barons and dragons, as they can deny the enemy team vision and prevent them from hoping over the wall and stealing it in the last moment. Place stealth wards along clear ganking routes as you take out the minions. Riot has devised a clever metric that measures your overall warding skill each game.

It is increased both when you ward and when you deny vision. There are a few modifiers and extra details, which you can read about in this post by Riot, but the gist is your LoL vision score roughly equals 1 point per minute of ward lifetime you are responsible for providing your team or denying your enemy.

Instead, you will find that you do better and win more often if you ward and sweep for wards consistently throughout the game whenever opportunities arise. We hope you now know how to ward in League of Legends. Practice makes perfect. Please take what you have learned from this guide and put it into practice.

Do they want to gank you, and if so, from where? Do they want objectives, and if so, how will they get to them? If you are a new player, you may also want to check out our article on the best champions for new players in each position. Everything that you need to about mortgage brokers and how they could help you on your buying journey..

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